2023 Bag Tag Rules

NOTE: Most importantly, Bag Tags are supposed to be fun & enjoyable social time between members! If you find yourself taking it too seriously just remind yourself of this note - HAVE FUN!

2023 adjustments or new rules are marked in green



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Head to Head Challenge Rules:

1) Members can challenge up to 10 spots ahead of their current tag

2) Challenges must be sent in the bagtag-challenges chat in discord & Challengers should @tag who they’re challenging - make sure who you want to challenge already isn't in a challenge with "!!!!" beside their name.

  • Example: I have the #16 Bag Tag & challenge @Kevin for his #6 Bag Tag

3) Defender must accept the challenge within 7 days & schedule a round within 14 days of being challenged

4) Defender chooses the troop course to play at (unless both parties agree on another course)

5) Challenger chooses the teepads

6) Challenge round results must be uploaded to bagtag-results channel in discord (UDisc scorecard or picture of paper scorecard) for tag standings & season points

7) If Defender declines challenge they must swap tags with Challenger & no season points are received.

8) If Challenger loses they must pay the Defender $3

9) Challengers that win earn 10 season points, Defenders that win earn 5 season points, & the member that loses earns 2 season points (view season point details below)

10) Challenger can cancel a challenge if Friday bag tag or an automatic challenge results make the Defender's tag higher than the Challenger's

11) Defender can cancel a challenge if Friday bag tag or an automatic challenge results make the Defenders tag more than 10 tags lower than the Challenger's

12) Head to Head Challenges must be a minimum round of 18 holes

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Group Throwdown Challenge Rules:

Group Throwdown is new for 2022 & allows for groups (only up to five members) to have mini tag mixups & earn SP based of results!

1) New tag standings & SP are given based off round scores (check below for SP rewards)

2) Throwdown Challenge round results must be uploaded to bagtag-results channel in discord (UDisc scorecard or picture of paper scorecard) for tag standings & season points

3) Tie-breakers of Group Throwdown challenges are determined by members that are tied - both parties must agree

4) SP Group Throwdown rewards:

  • 5 members: 1st= 10SP, 2nd= 8SP, 3rd= 6SP, 4th= 4SP, 5th= 2SP

  • 4 members: 1st= 10SP, 2nd= 7SP, 3rd= 4SP, 4th= 2SP

  • 3 members: 1st= 10SP, 2nd= 6SP, 3rd= 2SP

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Automatic Challenges Rules:

Two or more tag members that find themselves on the same card of a singles sanctioned event automatically enter into a tag challenge.

1) Rounds scores determine new tag results - lowest going to best score, then second lowest, etc

2) Tie-breakers of automatic challenges are determined by those in the challenge (example: throw-off, putt-off, longest drive, etc.) all tied parties must agree

3) Season points aren’t given for automatic challenges - Please post results in discord to update standings

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Showdown Challenge Rules:

A showdown challenge is between ANY two tag members over anything disc golf related (be creative & fun!)

Examples: best drive, first to drain 60 foot putt, 1st successful roller around tree 200 feet away, etc

1) Both parties must agree on the showdown details

2) The winner of the showdown wins the lowest tag

3) Details & results should be posted in discords #bagtag-results for standing updates

4) Season points aren’t given for Showdown Challenges

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Friday Singles Challenge Rules:

Friday members only bag tag singles start @6:00PM & the course rotates (course schedule can be found here and in the discord #bagtag-schedule channel)

1) Members MUST turn in their tag at singles sign-up

2) Members pay entry fee $4 (Optional fees $1 CTP, $5 Ace payment until Ace hit)

3) Cards require a minimum of 3 players

4) Cards and starting hole will be chosen randomly but setup by established Divisions

5) Members play 1 round of scheduled course layout

6) Season points are rewarded based off number of participants and round scores (Example: If 10 players throw 1st place gets 10SP & 10th place gets 1SP)

7) Tiers will compete amongst themselves along with the 3 “movers” (lowest numbered tags from the tier directly below them), forming a "Division" Example - Gold Division = all gold tags + 3 “movers” lowest numbered blue tag (If a tier only has two representing both will move up)

8) Tie-breakers will be determined by CTP throw offs instructed by league director

9) The lowest numbered tag in each "Division" after results will earn bonus payout based off the number of players from the original Tier. E.g.- Gold Tier has 9 participants so the winner of the Gold Division earns $9 bonus

10) Since the lowest numbered tag in each division's best result would be to defend their tag they also earn bonus SP points if they do so (This also gives our #1 tag more incentive to come to tags! Extra SP & $$$ If they defend)

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Bag Tag Bounty System:

The Bounty System gives Players a chance to be Bounty Hunters and earn extra Head-to-Head SP rewards by defeating players with a tag bounty!

1) Bag tags that haven't been a part of a completed Head to Head challenge for 4 weeks get a 10SP bounty reward placed on the tag and are marked in discord as a bounty tag

2) Bounties rewards can ONLY be earned through Head-to-head challenge matches

3) Players that beat a Bounty Player earn the current bounty SP along with other challenge rewards

4) Players with a bounty that win a challenge successfully will see their tag bounty increase by 5SP

5) Challengers that lost a bounty challenge cannot challenge that same bounty tag for 7 days

6) Players that have an outstanding tag bounty at the Season Bash have avoided capture this season and earn the SP rewards for themselves

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Season points system:

At the Season End Bash all season points can be spent on swag and discs from the Bash Store after the final round. Season points are in place to motivate members to come to Friday tags, challenge more, & have something to work towards past just battling tags!

1) Successful head to head Challengers earn 10SP

2) Successful head to head Defenders earn 5SP

3) Individuals who lose head to head rounds earn 2SP

4) SP Group Throwdown result rewards:

  • 5 members: 1st= 10SP, 2nd= 8SP, 3rd= 6SP, 4th= 4SP, 5th= 2SP

  • 4 members: 1st= 10SP, 2nd= 7SP, 3rd= 4SP, 4th= 2SP

  • 3 members: 1st= 10SP, 2nd= 6SP, 3rd= 2SP

5) During Friday Singles season points are earned by every player they beat (e.g. With 15 players 1st place gets 15SP & 15th place gets 1SP)

6) During Friday Singles bonus SP will be rewarded to players that successfully defend being the lowest tag in a Division

7) Individuals who attend at least 10 Friday Singles before 2021 BASH receive 20SP

8) Any Challenger that defeats a Defender with a Bounty earns the bounty SP

9) Any player with an outstanding Bounty higher than 10SP at the Season Bash earns this SP for surviving the Bounty System